The plan, according to the team, is to offer “absolute tracking” (which is what the Vive and Oculus versions use) and make the collision detection on your hands “more gracious.” I didn’t really have a tough time with the former complaint - the “relative tracking” allowed me to reach things that would normally put me outside the PlayStation Camera’s necessary gaze and into a so-called dead zone - but the latter flaw is the true annoyance. ![]() This is a game you could theoretically beat in a single sitting, but there’s replayability baked into the procedures, optional goals, and strange secrets.įor its part, Bossa Studios has publicly stated that it “got wrong” after the game received scathing feedback from PSVR players. ![]() We highly recommend playing through the campaign for yourself and only using these guides as a reference if you get stuck. Please note that this guide contains spoilers for the Surgeon Simulator 2 story. On the third, there were still clear problems with the way my hands were being tracked, and with some sketchy-as-hell physics mishaps, but something clicked inside me, and I was able to perform a dozen or so operations in a row with minimal failures. This guide is a walkthrough for the Surgeon Simulator 2: Access All Areas campaign mode. On the second attempt, I fared better, but remained annoyed. After my first session, I never wanted to play again. When the controls don’t bug out quite so much and you get a sense of how to play very carefully to avoid the common pitfalls that lead to restarts, Surgeon Sim: ER is surprisingly easy. In both cases, you’ll use buttons to “active” your fingers, allowing you to firmly grasp a tool and then wave your hand to, for instance, obliterate ribs with a hammer. That goes for players using dual Move controllers, one for each floating hand, or those who opt for a single DualShock 4 gamepad, which works essentially the same way but is trickier in practice due to the way the PS4 camera’s tracking functions (it needs to see your controller’s light at all times, and that can hinder your movement). In terms of execution, Surgeon Simulator: ER, at least on PlayStation VR, is a hot mess. Sometimes you’ll perform procedures in the back of a moving ambulance other times, you’re in space, fighting the good fight against gravity. Senior game designer Nate Gallardo says the idea initially came out of a Bossa Studios game jam. On that front, it’s as ridiculous and borderline-too-gross as ever. Surgeon Simulator 2 is a first-person walker as well as a first-person grabber. ![]() You’ll bash in ribs, pluck eyeballs, crack skulls, and smash rotten teeth in the name of medicine. Content-wise, this is largely the same Surgeon Sim you know and potentially love.
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